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Digital EP
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'Minty Tunes' is kind of a follow-up EP to the 2019 release 'Some Tunes'. Like the previous one, this release is aiming to be more of a "true" chiptune EP, made using only 1xLSDJ cartridge and an old brick Game Boy.

The idea was the same:

  • 5 tracks. No more, no less.
  • 4 of which with the same high engergy and 1 of the tracks slower and more laid back than the others.
  • All tracks are recorded in a more simple way, with minimal post production.

But it differs in one big way; While 'Some Tunes' was made using almost the exact same instruments and four-to-the-floor beats in every track (even recorded, mixed and mastered in the same session if I remember correctly), I tried to vary the drums/feeing in some way on every track this time, either in beat, groove/swing or programming. All instruments was created from scratch on every track this time.

Like (almost) always, all effects, track pans, fades and delays (except a small reverb on the master bus) is handeld by the Game Boy itself.

Due to the limitations of the Game Boy, you are hearing a maximum of 4 sounds/tones/notes at the same time, of which 1 is only modulated noise. No samples (or LSDJ "kits") where used to create this EP. Also, when it comes to track panning it's 100% left/center/right.

I recommend listening in headphones or stereo speakers for best experience!

I hope you enjoy it!


-- Extra production information --

LSDJ Version: 9.2.0 DMG Mods: ProSound (Bypassed internal amp, original 3.5mm jack) + CleanPower2 DC-converter (Affects the sound, making it more bright and clear).

LSDJ programming / recording layout:

  • Channel 1 (Pulse): Main melody, solos.
  • Channel 2 (Pulse): Rhythm, backing melody.
  • Channel 3 (Wave): Kick drum, bass.
  • Channel 4 (Noise): Snare drum, hi-hats, cymbals, sweeps.
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